![]() Once enough xp has been obtained, the player's skill level will increase by 1. ![]() Upon starting a new game, all of the player's skills will be at level 1, with 0 total xp, and no cycles.Īs the player performs certain activities, the player will earn xp for a given skill. all of the skill's abilities, if any exist.The amount of xp that is still needed to increase the level.The total amount of xp obtained for a skill overall, in the entire time spent training it.Inside the Advent GUI Stats tab, the player can click on a skill icon to be taken to a page giving more detailed information about each skill. This is represented by a bar below each skill. the amount of xp that is required to increase the skill's level.the player's current level in each skill, which is shown as a number in the upper right corner of the skill icon.Afterwards, the skills can be made to appear/disappear in the top right corner of the screen, right under the Resource Systems.Įach of these two ways of viewing skills only provides basic information, specifically: By default, no key is assigned to the skills, so the player will need to assign one inside the Controls menu. The second way is to enable them to pop up below the Resource Systems, as seen in the image on the right. ![]() The first way is to open the Advent GUI, which has a list of all skills inside the "Stats" tab. The player can see their skills in two ways. The Skills appearing below the Resource Systems. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |